Indiegogo Android App
As a senior product designer at Indiegogo, I was the principal designer for our Android app. Making crowdfunding's premier Android offering, I conducted user studies, ideation, wireframing and high fidelity comps. I even shred some code to make some killer transitions! Get it here.
Featured at Google I/O 2015 as part of Google's Material Design Showcase. Pretty, pretty, pretty good.
Material World
In 2014, I was tasked with designing the first Android app for Indiegogo, a project that presented both exciting opportunities and unique challenges. One of the key challenges was working with Google’s Material Design, which was still in its infancy. With limited references or established patterns to draw from, I had to interpret the new guidelines creatively, finding ways to translate the platform’s emerging design language into a functional and user-friendly experience. This experience taught me how to adapt quickly to evolving standards while staying true to the core principles of user-centered design.
Best Team Ever
Having had the opportunity to work on this app was such a cool team was an absolute thrill ride. Definitely a high point in my career. I just wanted to show off how cool we all were. And how much fun we had despite working our butts off.